翻译:郁闷的路基亚
【用户界面/UI】
- 修正了alt-tab切换程序时内存泄露的错误。
- 为好友列表多增加了一列以显示更多的好友。
- 增加了好友列表中使用鼠标滚轮选择好友的功能。
- 增加了库存筛选栏中以物品名字进行筛选的选项。玩家可以输入物品任意一部分的名字对库存进行筛选。
- 增加了筛选已经使用过改名等工具的物品的选项。
- 玩家现在在最后一局将不能投票踢人了。
- “炸弹已经安置”的警告现在将会随着C4炸弹设定爆炸时间的长度而一直显示。
- 现在在大厅内玩家的语音标志将会随对话而改变。
- 修正了首页博客覆盖鼠标时,造成的鼠标输入不正常的问题。
- 修正了主菜单在观看demo精彩集锦时按键卡住的错误。
- 打开箱子界面将会自动选择一把相应的钥匙,玩家将不需要手动选择钥匙。
- 修正了玩家不能在游戏大厅和暂停菜单上重新命名物品的错误。
- 库存在武器特有的标签上显示一段简介。
- 在你已经拥有凯夫拉装甲的情况下购买头盔,生命值和装甲的界面图标将会立即更新至已购买后的图标。
- 修正了在观看demo时击杀敌人的玩家的物品资料不齐全的错误。
- 手榴弹现在能够显示他们的拥有者的名字。
- 修正了一些投票面板部分字体显示的cup无。
- 修正了生命值,装甲和子弹的界面在一些罕见的情况下观战者无法看清楚的错误。
- 修正了观战者面板的一些小错误。
- 修正了武器图片在观战者面板中不能正常显示的问题。
- 去除了节日物品掉落的面板。
- 去除了节日装饰。
- 修正了alt+tab切换到一些特定问件时再切换回来导致的界面消失的错误。
【地图】
OVERPASS
- 【炸弹点A】
- 移动了特警的防暴车以提供更好的掩护。
- 特警的防暴车现在可以跳上去了。
- 移动了围栏以提供更多的空间。
- 移除红色的车。
- 加宽了A区的门。
- 现在在桥上将不再能看见运河。
- 加宽了A区下走廊和楼梯的宽度。
- 【炸弹点B】
- 移动了炸弹点B警察方向的柱子,为反恐精英提供了更多的掩护。
- 混泥土袋现在可以跳上去了。
- 打开了警察方向的墙。
- 加宽了桥。
-
【杂项】
将反恐精英的出生点拉近,恐怖分子的出生点退后一部分。
将C4炸弹可安置地区从400范围改成500范围。
狙击房的扶手现在将不能阻挡手榴弹和子弹。
cobble
- 对所有树木都增加了空气墙。
- 增加了更多的物体空气墙。
- 移除部分会导致手榴弹错误的颗粒效果。
- A点附近城墙的视野被阻挡。
- 去除了A点附近一个阴人点。
英文原版:
Significant improvement to server infrastructure to support growing CS:GO community.
[ UI ]
Fixed an alt-tab related memory leak
Added ability for Friends Lister to display two columns of friends.
Added ability for mouse wheel to scroll Friends Lister.
Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory.
Added ability to sort items when selecting items that will work with a tool.
Players can no longer initiate a vote kick on the final round or match point.
The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to.
The voice chat button in the lobby (microphone) now stores it's state from session to session.
Fixed remaining cases where Blog would take mouse input when if was obscured.
Fixed Main Menu bar buttons getting stuck in highlighted state.
Context menu entries are now divided into categories.
Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys.
Fixed cases where players could not rename items in Lobby and Pause menu inventories.
Inventory images will show the thumbnail for a weapon's sticker.
Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase.
Fixed the freeze cam panel not always having the killer's weapon item data during demo playback.
Grenades now show player ownership in their name.
Fixed some vote panel text getting truncated.
Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players.
Fixed some alignment issues on the spectator follow panel
Fixed the weapon image in the spectator panel not having a background.
Realigned the spectator follow panel a bit.
The gift drop alert panel has been de-holiday-ified.
Removed the snow from the main menu background.
Turned off rope and freeze cam holiday effects.
Fixed missing Cyrillic characters in chat.
Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).
[ MAPS ]
OVERPASS
[Bombsite A]
Moved CT van to give more effective cover
Made CT van climbable
Moved fences to give more space
Removed red car
Widened door into back of A
Blocked visibility from bridge to canal
Tweaked position/rotation of truck
Made corridors and stairs under A wider
[Bombsite B]
Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover
Made players in sniping room easier to silhouette against the background
Made cement sacks climbable
Opened up wall on CT side
Made bridge wider
[General]
Moved up CT spawns and pushed T spawns further back
Increased C4 radius to 500 from 400
Railings in sniper room no longer blocks bullets or grenades
Added light to sniper room balcony
Made upper door in park connector wider
Made park connector easier to navigate
Made corridor near T spawn wider
Brighter ambient lights in canal pipes
Made climbing thing in playground more solid
Made bathroom corridor wider
Made windows in bathrooms breakable
Added spectator fixed camera positions
Tweaked soundscape settings
Fixed various minor bugs
COBBLESTONE
Added collision to top of trees
Added more accurate model collision
Removed particle effects that could be mistaken for grenades
Blocked a sightline in battlements near A
Blocked a hiding hole in underpass near A
Removed light models near statue at B that could be mistaken for player heads
Removed a portapotty at back of B
Raised height of center fence near B
Fixed various minor bugs
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